Just a desert to wander and a headache to cure.
No vault to escape, no good intentions to follow. Fallout: New Vegas’ half-life is longer than the rest of the series to me, because it starts with a simple concept: a bullet to the brain, and a hunt for whodunnit. Whenever I get the urge to play a Fallout game, any Fallout game, I end up crossing the Mojave Desert in search of revenge.